Games and content

Original and cloned (reskin) content

Reskins that share an engine and maths are assessed against the master, so you do not pay twice.

Overview

Studios often release several themes on one engine and one mathematical model. Testing each as if it were new wastes time and money.

We certify the master game in full, then assess each clone for what actually changes: artwork, text, configuration and any change to maths or features. Where nothing material changes, the clone is certified against the master evidence.

What we test

  • Comparison of the clone build against the certified master
  • Changes to artwork, rules text and help screens
  • Configuration, RTP variant and bet limits
  • Any change to features, maths or critical files
  • Hash verification of shared components

What you submit

  • Reference to the certified master game
  • Clone build and change list
  • Artwork and rules for the new theme

What you receive

  • Clone evaluation report
  • Certificate linked to the master
  • Findings report, if material changes need full testing

Timeline and pricing

Both depend on the scope of the product and the number of markets. We agree a fixed quote and a timeline at scoping, before any work starts, and you can follow progress throughout.

How the work runs

Scope, test, certify, maintain.

1

Scope

We go through your submission and target markets, then agree exactly what needs testing. You get a fixed quote before work starts.

2

Test

Our engineers run the mathematics, functional, RNG and security checks. You follow each stage, with a Technical Account Manager on hand.

3

Certify

You receive the report and certificate for the regulations and jurisdictions you are entering, ready to send to the regulator.

4

Maintain

We keep approvals current with periodic audits, and handle changes, reskins and renewals before they become urgent.

Scope this service for your product

Send us the product and the target markets. We will confirm exactly what testing applies and send a fixed quote.